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	<channel>
		<title>Evion</title>
		<link>http://evion.forumotion.com/feed/?</link>
		<description>Latest topics</description>
		<lastBuildDate>Mon, 08 Sep 2008 16:29:19 GMT</lastBuildDate>
		<ttl>10</ttl>
		<image>
			<title>Evion</title>
			<url>http://i23.servimg.com/u/f23/11/43/26/36/evion_11.jpg</url>
			<link>http://evion.forumotion.com/feed/?</link>
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		<title>Jegha</title>
		<link>http://evion.forumotion.com/creature-archives-f21/jegha-t75.htm</link>
		<description>Jegha&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;This information can be found in numerous Occult creatures books or similar literature and mythology-- however it is impossible to find all of this information in the same place.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Each Jegha has two forms: large sized Snake (5-12 feet long at adulthood), and Human with snake patterns in their skin.&lt;br /&gt;&lt;br /&gt;Jeghi are rare, and because of this they are believed across the board to be myths. It is sometimes said that they are the result of evil spirits/demons breeding with or possessing snakes.  ...</description>
		<author>Admin</author>
		<category>Creature Archives</category>
		<pubDate>Mon, 24 Dec 2007 07:37:09 GMT</pubDate>
		<guid>http://evion.forumotion.com/creature-archives-f21/jegha-t75.htm</guid>
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		<title>Elves</title>
		<link>http://evion.forumotion.com/races-f14/elves-t4.htm</link>
		<description>Since a lot of people will want to be an elf like character...&lt;br /&gt;&lt;br /&gt;See Human.  Add pointy ears, subtract a little in height and weight.  Add more diverse hair and eye colors.  Add an insanely long lifespan.  (Time cannot kill them--only other causes like illness, wounds, etc).  Excellent eyesight, pretty good hearing.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Elves seem to be of the general opinion that they are better than everybody else.  They pity half elves, and sigh and shake their heads at humans and their apparent childishness.  ...</description>
		<author>Admin</author>
		<category>Races</category>
		<pubDate>Mon, 30 Jul 2007 03:27:49 GMT</pubDate>
		<guid>http://evion.forumotion.com/races-f14/elves-t4.htm</guid>
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		<title>Black Powder Cannons</title>
		<link>http://evion.forumotion.com/technology-f19/black-powder-cannons-t65.htm</link>
		<description>All Aer airships and naval vessels come equipped with black powder cannons of all sizes.  The Aer themselves will even carry ones small enough to be used by a single person.  The cannons are slow when compared to most other weapons (namely arrows), but the damage they can cause far outweighs the lack of speed in most Aer’s eyes.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The secret to the black powder cannon is the black powder.  One of the most heavily guarded secrets in the Confederation, very few know how to make it, and all are  ...</description>
		<author>Karine</author>
		<category>Technology</category>
		<pubDate>Mon, 08 Oct 2007 12:40:18 GMT</pubDate>
		<guid>http://evion.forumotion.com/technology-f19/black-powder-cannons-t65.htm</guid>
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		<title>THE NPC List</title>
		<link>http://evion.forumotion.com/npc-listing-f11/the-npc-list-t7.htm</link>
		<description>They're called NPCs because Mods and Admin don't count as normal &amp;quot;players.&amp;quot;  But if you wish to play a character that functions in the same manner as the &amp;quot;NPCs&amp;quot; do, PM me with the character information.  As of right now, you have to be a mod, Admin, or an approved exception in order to play one of these special characters.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Character Name&lt;br /&gt;&lt;br /&gt;Alias(s) if any&lt;br /&gt;&lt;br /&gt;Purpose/job/funtion whatever&lt;br /&gt;&lt;br /&gt;Age&lt;br /&gt;&lt;br /&gt;Gender&lt;br /&gt;&lt;br /&gt;Race&lt;br /&gt;&lt;br /&gt;Height&lt;br /&gt;&lt;br /&gt;Body type/Build&lt;br /&gt;&lt;br /&gt;Alignment/Personality&lt;br /&gt;&lt;br /&gt;A short  ...</description>
		<author>Admin</author>
		<category>NPC Listing</category>
		<pubDate>Tue, 31 Jul 2007 23:44:02 GMT</pubDate>
		<guid>http://evion.forumotion.com/npc-listing-f11/the-npc-list-t7.htm</guid>
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		<title>Airships</title>
		<link>http://evion.forumotion.com/technology-f19/airships-t59.htm</link>
		<description>Airships were originally developed in the technological centers of Tealas with the discovery of how to effectively process an extremely light gas from water that was very flammable referred to as E-1.  The Fire Guard, or the engineers of the army, were most responsible for the ability to create it.  Now they can produce this gas with relative ease, however the increased demand by the Air Guard for the use of these fleets is taxing on the supply of the precious gas.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The airships of Tealas do  ...</description>
		<author>Zortog</author>
		<category>Technology</category>
		<pubDate>Sat, 06 Oct 2007 21:09:46 GMT</pubDate>
		<guid>http://evion.forumotion.com/technology-f19/airships-t59.htm</guid>
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		<title>Energy Crystals</title>
		<link>http://evion.forumotion.com/technology-f19/energy-crystals-t63.htm</link>
		<description>Energy Crystals are the national treasure of the Aer Confederation. Discovered decades ago deep inside one of the Aer’s mountains, their unique property quickly led to their introduction into Aer industry, and it was never the same again.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Energy crystals are hot to the touch.  So hot, that they can not be handled with bare hands.  It isn’t known why they are like this, but most Aer don’t care to know why anymore, they just work and that’s all everyone cares about.  A few scientists are still  ...</description>
		<author>Karine</author>
		<category>Technology</category>
		<pubDate>Sun, 07 Oct 2007 00:38:28 GMT</pubDate>
		<guid>http://evion.forumotion.com/technology-f19/energy-crystals-t63.htm</guid>
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	<item>
		<title>Aer</title>
		<link>http://evion.forumotion.com/races-f14/aer-t62.htm</link>
		<description>Name of Race: Aer&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Physical Description: between 5.5-6.5 feet tall on average, slim, feathers instead of hair (multiple colors and mixtures possible), brown, black, or yellow eyes, talons at the ends of fingers and toes, wings on their backs (wingspan is an Aer’s height).  Oddly enough, the Aer do posses some&lt;br /&gt;&lt;br /&gt;mammalian features despite the avian descent, most notably the provision of milk for the young.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Racial attributes/abilities/weaknesses: Great intellect and endurance, fragile beings  ...</description>
		<author>Karine</author>
		<category>Races</category>
		<pubDate>Sat, 06 Oct 2007 22:15:21 GMT</pubDate>
		<guid>http://evion.forumotion.com/races-f14/aer-t62.htm</guid>
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		<title>The Domains:  a brief explaination</title>
		<link>http://evion.forumotion.com/magic-f12/the-domains-a-brief-explaination-t15.htm</link>
		<description>All magic must fall under one of these categories. If it&lt;br /&gt;&lt;br /&gt;can't fit, then it's not allowed. This system will help keep order--if not&lt;br /&gt;&lt;br /&gt;balance in the game. The Domains should cover a large variety of different&lt;br /&gt;&lt;br /&gt;kinds of magic so there shouldn't be too much of a problem finding something that suits you. The maximum number of domains any one PC character may use is 2 to start. It caps off at 3.  White text=newest update.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The magic that falls under each different domain all seem to have a flow  ...</description>
		<author>Admin</author>
		<category>Magic</category>
		<pubDate>Sat, 11 Aug 2007 00:20:40 GMT</pubDate>
		<guid>http://evion.forumotion.com/magic-f12/the-domains-a-brief-explaination-t15.htm</guid>
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		<title>New Domain to be added to the magic system</title>
		<link>http://evion.forumotion.com/news-and-updates-f2/new-domain-to-be-added-to-the-magic-system-t57.htm</link>
		<description>Sadly, I must admit I've been hiding things from you all.  There are&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;actually 6 domains.  The 6th one was not included in the domain list&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;because I didn't know if it would cause me problems in the future.  So&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;I left it out.  Well thanks to a PM from Hidenozuke, our newest member&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;to date, I've decided to include it after all.  Very soon there will be&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;an update to the magic system to include the sixth domain...  Void.</description>
		<author>Admin</author>
		<category>News and Updates</category>
		<pubDate>Tue, 02 Oct 2007 00:33:28 GMT</pubDate>
		<guid>http://evion.forumotion.com/news-and-updates-f2/new-domain-to-be-added-to-the-magic-system-t57.htm</guid>
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		<title>Hemotransiamelioration (&amp;quot;Blood Healing&amp;quot;)</title>
		<link>http://evion.forumotion.com/magic-schools-f22/hemotransiamelioration-blood-healing-t56.htm</link>
		<description>Classification:  Hemotransiamelioration, or “Blood Healing”&lt;br /&gt;&lt;br /&gt;Domain:  Life&lt;br /&gt;&lt;br /&gt;Leading Master:  Luzu Elensar&lt;br /&gt;&lt;br /&gt;Find Information:  Luzu does not write books about it.  He’s busy using it.  Go find him for information.  Otherwise, medical records that may have been kept by others who used this method of healing could possibly contain some information.  However chances of finding a textbook in circulation on the subject are rare since Healers of this school generally tend to want to oversee any learning  ...</description>
		<author>Admin</author>
		<category>Magic Schools</category>
		<pubDate>Sat, 22 Sep 2007 19:37:37 GMT</pubDate>
		<guid>http://evion.forumotion.com/magic-schools-f22/hemotransiamelioration-blood-healing-t56.htm</guid>
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		<title>Scientific Ritualism v. 2.0</title>
		<link>http://evion.forumotion.com/magic-schools-f22/scientific-ritualism-v-20-t46.htm</link>
		<description>Originator:  Tamyrlin&lt;br /&gt;&lt;br /&gt;Domains:  All and None.  Scientific ritualism is not limited to any domain or element.&lt;br /&gt;&lt;br /&gt;Description:  SciRit is all about balance.  There is no spell that is cast by the caster(s) that does not require equal compensation in either matter or energy.  (FMA Fans:  Think Rule of Equivalent Exchange)  As all of its spells are very specific in nature, every spell needs an outline that determines what is being done.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Complexity:  SciRit is extremely complex, but the results  ...</description>
		<author>Tamyrlin</author>
		<category>Magic Schools</category>
		<pubDate>Wed, 12 Sep 2007 00:41:02 GMT</pubDate>
		<guid>http://evion.forumotion.com/magic-schools-f22/scientific-ritualism-v-20-t46.htm</guid>
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		<title>Unicorn</title>
		<link>http://evion.forumotion.com/creature-archives-f21/unicorn-t52.htm</link>
		<description>Unicorns are sagely, elusive creatures.  Typically silvery white in color, (or some other light color) Unicorns resemble thin, deerlike horses with a single spiraled horn on their foreheads.  They have lion-like tails, cloven hoofs, and black eyes.  Generally, they hide in forests and travel in herds of 10 to 16.  &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Unicorns appear in stories frequently, but rarely do they appear to those who do not value the forest as more than the trees and wildlife.  Because they only show themselves to  ...</description>
		<author>Admin</author>
		<category>Creature Archives</category>
		<pubDate>Thu, 13 Sep 2007 18:42:39 GMT</pubDate>
		<guid>http://evion.forumotion.com/creature-archives-f21/unicorn-t52.htm</guid>
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		<title>First Clan</title>
		<link>http://evion.forumotion.com/news-and-updates-f2/first-clan-t51.htm</link>
		<description>The Stone Fang, started by Mirshann is the first Clan to be posted on Evion.</description>
		<author>Admin</author>
		<category>News and Updates</category>
		<pubDate>Thu, 13 Sep 2007 16:53:39 GMT</pubDate>
		<guid>http://evion.forumotion.com/news-and-updates-f2/first-clan-t51.htm</guid>
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		<title>First School of Magic</title>
		<link>http://evion.forumotion.com/news-and-updates-f2/first-school-of-magic-t50.htm</link>
		<description>Scientific Ritualism, posted by Tamyrlin is the first School of Magic to appear on Evion.</description>
		<author>Admin</author>
		<category>News and Updates</category>
		<pubDate>Thu, 13 Sep 2007 16:52:09 GMT</pubDate>
		<guid>http://evion.forumotion.com/news-and-updates-f2/first-school-of-magic-t50.htm</guid>
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		<title>Mentalism</title>
		<link>http://evion.forumotion.com/magic-schools-f22/mentalism-t49.htm</link>
		<description>Classification:  Mentalism&lt;br /&gt;&lt;br /&gt;Domain: Mind&lt;br /&gt;&lt;br /&gt;Originator:  Julios Cerbulli&lt;br /&gt;&lt;br /&gt;Prominent NPC Practicer:  Ilona&lt;br /&gt;&lt;br /&gt;Find Information: There were about 10 books containing Cerbulli’s studies and experiences as a mentalist.  But they were all save one destroyed in a fire accidentally set by his toddler in the library.  There have been other writings made after Cerbulli’s death, but they (and “The Last Cerubulli”) are kept on the grounds of one of the two schools for this style of magic.  The only way  ...</description>
		<author>Admin</author>
		<category>Magic Schools</category>
		<pubDate>Wed, 12 Sep 2007 21:12:17 GMT</pubDate>
		<guid>http://evion.forumotion.com/magic-schools-f22/mentalism-t49.htm</guid>
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		<title>Runic</title>
		<link>http://evion.forumotion.com/magic-schools-f22/runic-t48.htm</link>
		<description>School Name: Runic&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Domains: Elemental &amp;amp; Life&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Founder: The Astrioral Family&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Places to learn: From a member of the Astrioral family or individual previously taught by a member.  Only a few books on the casting method are known to exist, written by Reid Astrioral. These are kept by Reid himself and only rarely seen by others.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Casting Method: The Runic style of casting is much like it sounds, a way in which to cast spells using written signs or hand gestures representing said signs.  ...</description>
		<author>Mirshann</author>
		<category>Magic Schools</category>
		<pubDate>Wed, 12 Sep 2007 01:41:00 GMT</pubDate>
		<guid>http://evion.forumotion.com/magic-schools-f22/runic-t48.htm</guid>
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		<title>Schools of Magic</title>
		<link>http://evion.forumotion.com/magic-f12/schools-of-magic-t44.htm</link>
		<description>There has been a bit of confusion over this subject brought to my attention by a couple people.  Here is the general concept.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;A &quot;School of Magic&quot; is not necessarily a place where you go to learn how to do magic.  It is a cooler way to say &quot;Style of Magic&quot; and should be used interchangeably.  Many Styles of Magic may actually have a school that you can go to to learn how to do that style of magic.  All of these schools of magic for your characters can be found in the Clans/Guilds/Schools of  ...</description>
		<author>Admin</author>
		<category>Magic</category>
		<pubDate>Tue, 11 Sep 2007 22:04:48 GMT</pubDate>
		<guid>http://evion.forumotion.com/magic-f12/schools-of-magic-t44.htm</guid>
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		<title>Clans and Guilds</title>
		<link>http://evion.forumotion.com/rules-f1/clans-and-guilds-t25.htm</link>
		<description>Anyone may start a clan or guild.  But first they must recruit at least 5 people in addition to themselves in the recruitment forum.  Once your 5 have been obtained, then you should choose a country in which your clan's Headquarters will be and PM the moderator of that country so they can set up a subforum for you--or however they want to handle it.  &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;In your headquarters, it is recommended you post a list of all your members (username and charactername) as well as your clan's creed--or  ...</description>
		<author>Admin</author>
		<category>Rules</category>
		<pubDate>Thu, 16 Aug 2007 20:58:59 GMT</pubDate>
		<guid>http://evion.forumotion.com/rules-f1/clans-and-guilds-t25.htm</guid>
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		<title>100th Post today</title>
		<link>http://evion.forumotion.com/news-and-updates-f2/100th-post-today-t43.htm</link>
		<description>Evion has officially broken three digits.  She now contains 100 posts.  yay.</description>
		<author>Admin</author>
		<category>News and Updates</category>
		<pubDate>Thu, 30 Aug 2007 06:48:48 GMT</pubDate>
		<guid>http://evion.forumotion.com/news-and-updates-f2/100th-post-today-t43.htm</guid>
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		<title>Flame Giant</title>
		<link>http://evion.forumotion.com/creature-archives-f21/flame-giant-t41.htm</link>
		<description>This creature looks like a very thin, tall humanoid that, when fully grown is taller than any tree. It has an eye that looks like a fixed, single red spot in its face.  It seems to be the only part of the creature not made of the firey syrup that makes up the rest of its body.  They are born of fire that is lit in heavily magicked areas.  The more magic that is infused into its birthplace prior to its birth, the larger it gets.  The largest flame giant ever recorded rivaled the height of a small  ...</description>
		<author>Admin</author>
		<category>Creature Archives</category>
		<pubDate>Thu, 30 Aug 2007 06:27:31 GMT</pubDate>
		<guid>http://evion.forumotion.com/creature-archives-f21/flame-giant-t41.htm</guid>
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		<title>Admin Quest:  Hot Bread Burns!</title>
		<link>http://evion.forumotion.com/news-and-updates-f2/admin-quest-hot-bread-burns-t40.htm</link>
		<description>&lt;u&gt;&lt;strong&gt;Hot Bread Burns!&lt;/strong&gt;&lt;/u&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Evion's first Admin quest has been posted.  Please feel free to participate.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://evion.forumotion.com/World-c2/Tealas-f7/Port-Torgun-Main-City-of-House-Geres-p96.htm#96&quot; class=&quot;postlink&quot;&gt;http://evion.forumotion.com/World-c2/Tealas-f7/Port-Torgun-Main-City-of-House-Geres-p96.htm#96&lt;/a&gt;</description>
		<author>Admin</author>
		<category>News and Updates</category>
		<pubDate>Thu, 30 Aug 2007 05:05:33 GMT</pubDate>
		<guid>http://evion.forumotion.com/news-and-updates-f2/admin-quest-hot-bread-burns-t40.htm</guid>
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		<title>Vampires</title>
		<link>http://evion.forumotion.com/races-f14/vampires-t34.htm</link>
		<description>Hi hi! Time for the children of darkness to make their appearance!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Name of Race: Vampire&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Physical Description: The nature of the vampire varies; all depending on the initial race said Vampire was before ‘turning’. Vampirism is more a disease, a genetic mutation on the host or victim. However, all vampires share some rather common attributes. After then initial infection, the person undergoes many internal transformation, the mutation of organs and various replacements to allow for the  ...</description>
		<author>Val Hasseth</author>
		<category>Races</category>
		<pubDate>Sat, 25 Aug 2007 03:53:05 GMT</pubDate>
		<guid>http://evion.forumotion.com/races-f14/vampires-t34.htm</guid>
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		<title>Summoning</title>
		<link>http://evion.forumotion.com/magic-f12/summoning-t31.htm</link>
		<description>It's come to my attention that I completely forgot to allow an avenue for Summoning and so it has left some people unsure about how to handle it.  (this message brought to you because of off board conversations.)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;SUMMONING is the act of calling an outside force using magic to act for you instead of channeling the magic through your own body.  The following are a few rules to make sure things don't get completely out of balance.  There aren't very many and I left them a little unspecific since  ...</description>
		<author>Admin</author>
		<category>Magic</category>
		<pubDate>Thu, 23 Aug 2007 17:57:17 GMT</pubDate>
		<guid>http://evion.forumotion.com/magic-f12/summoning-t31.htm</guid>
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		<title>The Stone Fang</title>
		<link>http://evion.forumotion.com/clans-guilds-f23/the-stone-fang-t27.htm</link>
		<description>Are you someone who sees the law as only semi-concrete and liable to bend? Maybe you’re just looking for a place to belong and perfect skills that are frowned upon by most society. Regardless of your station in the world The Stone Fang would be happy to take you under its wing. Though small its leader and founder Ternes looks forward to the inevitable expansion of the group and foresees great riches for us all. So be you a wealthy merchant looking for a market for your goods, an ex-military man  ...</description>
		<author>Mirshann</author>
		<category>Clans/Guilds</category>
		<pubDate>Thu, 16 Aug 2007 23:22:34 GMT</pubDate>
		<guid>http://evion.forumotion.com/clans-guilds-f23/the-stone-fang-t27.htm</guid>
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	<item>
		<title>Grand Opening</title>
		<link>http://evion.forumotion.com/news-and-updates-f2/grand-opening-t21.htm</link>
		<description>Evion is officially open!  Share the URL with all your friends that like to Role Play.  The more people we have, the better!</description>
		<author>Admin</author>
		<category>News and Updates</category>
		<pubDate>Wed, 15 Aug 2007 16:46:33 GMT</pubDate>
		<guid>http://evion.forumotion.com/news-and-updates-f2/grand-opening-t21.htm</guid>
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	<item>
		<title>Up and Running!  Please read these instructions.</title>
		<link>http://evion.forumotion.com/news-and-updates-f2/up-and-running-please-read-these-instructions-t20.htm</link>
		<description>As of now, Evion is officially declared operational.  Everyone is new here right now, so here are some pointers.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;First, make a character that fits into a fantasy genre role playing environment.  Then post the character in the registry.  If the character is of a race not listed in the &amp;quot;starter package,&amp;quot; then type a description/template of that race and submit it so others can make characters of that race too if they want to.  THEN you can post your character in the character registry.  ...</description>
		<author>Admin</author>
		<category>News and Updates</category>
		<pubDate>Wed, 15 Aug 2007 16:27:47 GMT</pubDate>
		<guid>http://evion.forumotion.com/news-and-updates-f2/up-and-running-please-read-these-instructions-t20.htm</guid>
	</item>
	<item>
		<title>Dwarves or Underfolk</title>
		<link>http://evion.forumotion.com/races-f14/dwarves-or-underfolk-t8.htm</link>
		<description>Dwarves are the subterranian race that inhabits the internals of mountains and hills in many regions around Evion.  Their territory as it were is underground so it's difficult for most soverignties to place restrictions on, or even map, their influence.  So most nations only deal with them as a group when they start becoming a nusiance or just noticeable.  While dwarves aren't exactly limited by most above ground borders they do primarily stay to the mountainous regions in the central part of  ...</description>
		<author>Zortog</author>
		<category>Races</category>
		<pubDate>Thu, 02 Aug 2007 20:50:17 GMT</pubDate>
		<guid>http://evion.forumotion.com/races-f14/dwarves-or-underfolk-t8.htm</guid>
	</item>
	<item>
		<title>Orcs and Half Orcs</title>
		<link>http://evion.forumotion.com/races-f14/orcs-and-half-orcs-t5.htm</link>
		<description>Okay, we all love our barbarian orcish fiendish friends right?   Excellent.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Alright, Orcs are a barbarous race to begin with, but this does not limit character development purely on that line of thought.  Naturally orcs are slightly taller than humans and far more muscular, even females.  Pureblood orcs are usually very vicious and at best short tempered.  Orc society primarily focuses on the martial skills and conquest.  However, orcs typically have a difficult time working with others,  ...</description>
		<author>Zortog</author>
		<category>Races</category>
		<pubDate>Mon, 30 Jul 2007 04:44:20 GMT</pubDate>
		<guid>http://evion.forumotion.com/races-f14/orcs-and-half-orcs-t5.htm</guid>
	</item>
	<item>
		<title>Humans</title>
		<link>http://evion.forumotion.com/races-f14/humans-t3.htm</link>
		<description>Name of Race: Human&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Physical Description:  They look like you.  You're human.  You should know.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Racial attributes/abilities/weaknesses:  Humans seem to be the most versatile of all races, since they have grown so numerous and can survive in the widest range of environments.  They are adaptable and resourceful.  They can learn any magic and learn any language, and pretty much accomplish any task in their own way.  If you don't know what to be, human is always a great bet.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Social  ...</description>
		<author>Admin</author>
		<category>Races</category>
		<pubDate>Mon, 30 Jul 2007 02:53:29 GMT</pubDate>
		<guid>http://evion.forumotion.com/races-f14/humans-t3.htm</guid>
	</item>
	<item>
		<title>Race/country/city forms</title>
		<link>http://evion.forumotion.com/rules-f1/race-country-city-forms-t2.htm</link>
		<description>To submit a new race, country, or city, PM its description to me for approval.  I will get back to you with the verdict.  If it is rejected, please don't take it as a personal insult, the reason is simply that it doesn't fit well enough.  &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Please do not submit races that are from popular TV shows or books.  This is not a fan universe.  No saiyans, basically.  If you don't know what to say about the race you're submitting, here's a sample form.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Name of Race:&lt;br /&gt;&lt;br /&gt;Physical Description:&lt;br /&gt;&lt;br /&gt;Racial  ...</description>
		<author>Admin</author>
		<category>Rules</category>
		<pubDate>Mon, 30 Jul 2007 02:37:37 GMT</pubDate>
		<guid>http://evion.forumotion.com/rules-f1/race-country-city-forms-t2.htm</guid>
	</item>
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